Huzzah! Today is launch day, and the first episode is ready for distribution so let’s get into it.
OK, so everybody makes mistakes. But this one’s a doozy. Zagraz, this old hermit wizard who hasn’t had a house guest in 200 years, kind of maybe lost control of a comet. Skeletor takes advantage, and He-Man wants everyone to try a little harder. So much good voice acting in this one. Scott would appreciate a little more context for a pilot episode, Will recognizes Scooby Doo stuff and Rebekah speculates on Skeletor’s reverb powers.
Note: For episodes 0-2, you may hear a faint computer fan sound in the background. Do not be alarmed – we totally fixed this issue starting with Episode 3.
Show Notes:
0:00:00 – Welcome and Theme Music
0:00:31 – Introduction
0:01:30 – The Big Questions
0:03:26 – Just the Facts, Context and Newhart
0:04:48 – Failed Catchphrases
0:05:39 – The Real Adam
0:11:27 – Haircuts, Clothes and Swords
0:13:39 – Skeletor, Evil-Lynn and Beast Man: a Model Family
0:17:58 – Zagraz Moonlighting after a Scooby-Doo Shift
0:19:39 – Masters of the Universe at the City Pool
0:22:20 – The Animators are Going Home at Five
0:24:13 – He-Man Time
0:27:16 – Man at Arms Gets Real
0:28:40 – Attack-Track, the Sociopath
0:33:46 – He-Man Not Feeling the Pressure
0:36:13 – Comet Morality
0:37:39 – Evil-Lynn and Second-Hand Sulfur Fumes
0:38:50 – The Moral
0:42:10 – Episode Rating
0:44:03 – Production Notes
0:44:35 – Thanks and Theme Music
0:45:27 – “BYE!”
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